in-between design

fr en

p2p

Overview

During the workshop participants will be asked to complete a design commission using an alternative peer-to-peer collaboration method.

The aim of the workshop is to complete one finished work of graphic design that all the participants find satisfying. This workshop serves as a test case and experiment to show that peer-to-peer design methodologies can serve as a serious alternative to traditional, hierarchical design project work flow.

The workshop is open to everyone with a maximum of six participants. Participation is recommended for all the three days but participants can also choose to attend only one or two days. The work produced during the first day will be carried on by the participants of the second day and so on.

During the workshop participants can use the graphic design software which they are the more familiar with as long as they are free/open source software, together with a set of self-written Internet applications developed for this project.

Practial Info

Required hardware
bring your laptop
Entrance fee
free - but you need to register (number of participants limited to 6)
Meals
6 € / meal (optional)
Language
English
Location
GOTO10, 22 rue Thibaudeau, 86000 Poitiers, France
Registrations
Please send shortly at workshop-makeart2010 at goto10 dot org a few lines to explain your motivations to attend the workshop, specify which day(s) you would like to attend and your operating system.

workshop

"Peer-to-peer design strategies" Emanuele Bonetti (Italy)

The project "Peer-to-peer design strategies" investigates new practical approaches to graphic design based on peer-to-peer collaboration. The aim is to complete graphic design products that all participants find satisfying and to find out whether peer-to-peer design methodologies can serve as a full alternative to the hierarchical top-down model that dominates the industry.

http://p2pdesignstrategies.parcodiyellowstone.it

Schedule

1st day - Wednesday November 3rd 9h30-12h30 | 14h-18h*
Introduction to the tools and installation. Discussion about the design brief. Gathering of ideas and inspirational material. Definition of the main idea to be communicated with the final design.
2nd day - Thursday November 4th 9h30-12h30 | 14h-18h*
Introduction to the tools and installation. Individual research on possible visual languages for the final design. Collective discussion over the individual proposals. Definition of the visual guidelines - Colors, typefaces and visual language: How the final product will look like
3rd day - Friday November 5th 9h30-12h30 | 14h-18h**
Introduction to the tools and installation. Individual implementations of the given guidelines. Collective discussion over the individual proposals. Practical realization of the final product.

* The time will be divided in two phases: - an individual phase where the participants will work on the project on their own - and a group phase where the participants will find a common line to move on.

** The time will be divided in individual and collective phases but it might not follow the same structure of the two days before.

biography - Emanuele Bonetti (Italy)

After a bachelor degree in Visual Communication Design from Politecnico di Milano, and few work experiences around Europe as a graphic designer, Emanuele ended up in Rotterdam where he recently got his master degree in Media Design and Communication from the Piet Zwart Institute. Back in Italy he is now working for Parcodiyellowstone, a design group that is combining their love for graphic design with open source, new media and design ethics.

http://pickpic.parcodiyellowstone.it
http://parcodiyellowstone.it