metabiosis Dependence of one organism on another for the preparation of an environment in which it can live. Tue, 04 Nov 2014 15:40:59 +0000 en-US hourly 1 hello process! in After the Net (2.0) Fri, 25 Sep 2009 18:11:55 +0000

After the Net explores the paradoxical development of the Internet. As the current Web 2.0 hype begins to wane, the exhibition reflects upon the promises of technological progress, global networking and instantaneous communication. Presented artworks draw attention to key developments: from cybernetics to free and open source software, and
social networking platforms.

Reflected in the title, the exhibition makes explicit reference to the documentary film The Net by Lutz Dammbeck (2003), and has three iterations: for Valencia (2008), Plymouth (2009) and Toluca (2010). The selection of artists is updated for each venue as a new version.

12 September – 23 October 2009, Peninsula Arts Gallery, University of
Plymouth, UK

Roy Ascott, Blackboard Notes (1967), special poster edition of 1000 produced for After the Net (2.0) by KURATOR / Wayne Clements, logo_wiki (2007), The Best and Worst of Possible Worlds (2009) / Geoff Cox, antisocial notworking for Arnolfini (2008), Hello World! (2008) / Lutz Dammbeck, The Net: The Unabomber, LSD and the Internet (2003) / Jeff Gompertz & Caen Botto (Universomente), Second Public Life (2009) / Rui Guerra, www_hack (2008) / Linda Hilfling, Participation 0.0 ­- Part I (2007) / Aymeric Mansoux & Marloes de Valk (GOTO10), Hello process! (2008) / Graham Harwood, Richard Wright & Matsuko Yokokoji, Tantalum Memorial (2008)

25 September 2009, Peninsula Arts Gallery, 7.00pm
4NX performance by Aymeric Mansoux

4NX is an audiovisual noise sculpture, starting with the panic of a flat signal, turning it into image then back into sound, the bootstrapping of a stochastic noise generator, the search for structure and frozen moments of accidental beauty. A cornucopia of clicks, pops and glitches. 4NX is violent but draws you into this world of chaos through its black and white aesthetics, melancholic atmosphere and unexpected shaping of raw noise into hypnotic patterns. 4NX is on ongoing research on noise aesthetics.

22 October 2009, Theatre 2 Roland Levinsky Building, 6.30pm
Transiting the Net by Professor Roy Ascott

Cybernetics and behaviour, mind and technology, connectivity and syncretism, chance and change, constitute the parameters of practice of Roy Ascott, whose talk will chart his passage through the Net, from analogue to digital and beyond. Ascott has exhibited widely, from Venice Biennale to Ars Electronica, is published in at least twelve languages, and recognised internationally as an innovator and visionary. He is president of the Planetary Collegium at University of Plymouth.

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hello process! at Gallery 3,14 Thu, 15 Jan 2009 16:53:34 +0000 hello process! is currently running (and printing…) in the main exhibition of the 2008 edition of the piksel festival in Bergen at the 3,14 Gallery. The latest node from the Metabiosis project is shown next to other great works such as Hologram (by Øyvind Mellbye), Gaps (by noemata/Bjørn Magnhildøen) , Expanded Eye (by Anaisa Franco), and from Pall Thayer (who was also in make art 08).

Galleri 3,14 in Bergen (norway) fron the 12/12/08 until the 25/1/09.
Greetings to Monique et Malin for the very nice help and support on site:)
For more information about the piksel festival check !

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‘hello process!’ at Observatori Sat, 31 May 2008 11:31:33 +0000 Exibition ‘After the net’
5th of June – 29th of June 2008
Observatori, Valencia (ES)

From the 5th till the 29th of July, hello process will be exhibited at Observatori festival in Valencia, Spain. Observatori is an international festival of contemporary art, running since 2000, programming diverse artists and projects across different art forms. Hello process will be part of the exhibition ‘After the net’. Like the film ‘The Net’ by Lutz Dammbeck (2003), the exhibition explores systems of technological control and presents works that draw attention to historical shifts of network power: from cybernetics to free and open source software, and in turn to social networking platforms. The works in the exhibition explore some of the historical roots of technological open systems in relation to ethics and artistic practice and reactivate some of the founding paradoxes. On the one hand, there is an emphasis on the social promises of global networking and instantaneous communication, and on the other, an emphasis on intrusive systems of technological control. The artists in the exhibition respond through critique, invention and panache.


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Finisage ‘hello process!’ Tue, 01 Apr 2008 09:16:02 +0000 Thursday April 3rd, at 20.00
Sign, Winschoterkade 10, Groningen, NL

Final presentation of ‘Hello Process!’ with on show the installation developed during the 5 week residency at Sign, and a short report on the events that have been taking place at Sign the past month. And of course, drinks :)

See you Thursday!


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Dot Matrix patterns Tue, 25 Mar 2008 00:18:32 +0000 In “hello process”, each iteration, through all the small bits of FORTH code inside the block file image, is visualized as one line of graphics on paper from the dot matrix printer. These graphics are not generated as an image and sent to the printer, but instead are directly using the 8-pin graphics mode of the printer.

In this case, each of the eight bits in a byte of data sent to the printer corresponds to one pin on the printhead. A bit’s value can be either 1 or 0. When the printer receives the data, it interprets a bit with a value of 1 as a command to fire the corresponding pin. Bits that are set to 0 don’t cause pins to fire.

Each block code will end up with its own “byte ID” so it can be visualized and identified on paper in the graphics line. But before getting there, a few tests have been done to try different bit combos and select the generators the most aesthetically pleasing for us :)

Dot Matrix patterns 6Dot Matrix patterns 2Dot Matrix patterns 3Dot Matrix patterns 7

Below, one of the small quick and dirty shell scripts used to quickly test different patterns:

# OKI 320 ML tests
# this test is to generate (crap) random 8 pin mode patterns
function rand {
echo "obase=8;`expr $RANDOM % 256`" | bc
function randpat {
while [ $n -le 256 ]; do
echo -ne '\'$RND
# noise
# PATTERN2=`head /dev/urandom -c 1024`
echo -e '^[@^[5^[9^[*1\4'$PATTERN'^[@' | lp -o raw

Dot Matrix patterns 5Dot Matrix patterns 1Dot Matrix patterns 4Dot Matrix patterns 8

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openlab 27 march moved to 29th! Fri, 21 Mar 2008 12:25:51 +0000 The Openlab session of Thursday March 27th has been moved to Saturday the 29th! On Saturday the lab is open from 13.00 til 17.00.

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Crash course Fluxus Tue, 18 Mar 2008 15:49:41 +0000 The 13th of March Dave Griffiths visited Openlab Groningen for a crash course Fluxus. We struggled with opening and closing brackets and created some wonderful visuals. We are totally hooked on Fluxus!!! Thanks Dave!


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Workshop pictures ‘hello process!’ Tue, 18 Mar 2008 15:36:38 +0000 Here are some pictures of the workshop ‘hello process’ that took place 5, 6 and 7 March 2008 in Sign, Groningen. We are now continuing with some Openlab sessions at the gallery, on 18, 20 25 and 27 March (Tuesdays and Thursdays) from 14.00 – 18.00. You are welcome to drop by. There are no more workshops, but you can find information on Free/Libre Open Source Software for artistic production, simply work on your own projects and get some free coffees or just have a chat with fellow Groninger geeks :)


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In rand() we trust! big thanks Tue, 18 Mar 2008 15:05:42 +0000 The evening “In rand() we trust” took place last Thursday, March 13th. It was a very interesting evening with great contributions by Adger Stokvisch, Arie Altena, Florian Cramer and Dave Griffiths. A big thanks to Sign and all guests for making it possible!


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In rand() we trust! Tue, 26 Feb 2008 23:53:17 +0000 ‘hello process’ lectures: in rand() we trust!
13 March 2008, 20.00 – 22.30
Sign, Winschoterkade 10, Groningen
Guests: Florian Cramer, Arie Altena, Adger Stokvisch, Aymeric Mansoux, and Marloes de Valk

During this evening we will be questioning the nature and purpose of generative art. With 4 lectures and an open talk, we investigate whether or not generative art is indeed an art form or just a technique. Is it possible to make a distinction between generative processes, applications of generative processes and generative processes as a conceptual ground for software art? Does the term generative art apply to screen savers, alife, fractal art,, conceptual software/code art and poetry alike? Is it even important to make this distinction? The term generative art has been around for a while now, and is applied to extremely diverse works and opposite artistic approaches. No more! It’s time to fork! (again!)


The tactics of generative art – Florian Cramer
Despite frequent claims to the contrary, artistic employment of generative system is never simply a reflection of structures or issues formally inherent in them – such as self-organization or emergence -, but linked to artistic politics. In other words, even systems supposedly removed from intention are intentional depending on their programming and, most importantly, the context they get put in. The lecture will reconstruct this along a classical and more contemporary example, John Cage’s chance operations and Cornelia Sollfrank’s generators, reading the latter as a critique of the former, and question concepts like indeterminacy, chance, and unintentionality.

Florian Cramer, born 1969, Ph.D. in Comparative Literature, Course Director of the Media Design M.A. programme of the Piet Zwart Institute, Rotterdam, writer on (among others) experimental and computational arts.

Accidents, generative art and livecoding – Dave Griffiths
Livecoding is the practice of programming in front of an audience. This lectureformace will demo three livecoding systems which are designed to encourage a more playful interaction for live performances than traditional text based livecoding. Using a gamepad, these systems use metaphors borrowed from computer games to encourage playful accidents by the building up of emergent behaviours.

The first instrugame is called betablocker, and is programmed with a form of colourful assembler to make acid techno music. The second is called Al Jazari, and is a robot programming music game named after a 13th century inventor of musical robots. The third is a work in progress gamepad language called daisy chain, where the performer-coder builds network structures of flowers which give birth to new executable visual structures.

Dave has been writing programs to make noises, pictures and animations using a variety of languages for many years. He is the author of lots of free software projects exploring these areas, and uses much of it in performances and workshops around europe. He is part of the Openlab free software artists collective, the TOPLAP live coding community and slub, the live coding band. He lives in London where he makes film effects software and computer games.

Dave has performed at various events using his own software, including the Piksel festival in Bergen, Barcelona’s Sonar festival, the Linux Audio Conference in Karlsruhe, and at the READ_ME Software Art Festival/Dorkbot City Camp in Arhus, Denmark.

Generative Art, a subjective overview – Arie Altena
In my presentation I will give a subjective overview of generative art, including examples from music, literature, media art and the visual arts. If there is a subtext to this overview, it might be the attempt to discern the differences and similarities between the use (and status) of ‘the generative’ in these fields. Examples may include work from: John Cage, John Zorn, Frieder Nake, OULIPO, Karl Sims, Tom Ray, Casey Reas, Driessens & Verstappen, and Telcosystems.

Arie Altena (1966), studied Literary Theory, and writes about art and new media. Currently he is editor/researcher for the V2_Archive in Rotterdam and theory tutor at the department of Interactive Media and Environments of the Frank Mohr Institute in Groningen. He also curates the Sonic Acts Festival in Amsterdam. In the past he worked for Mediamatic and Metropolis M. He co-edited the POD-book Pervasive Personal Participatory, Ubiscribe 0.9.0 (2006) and the Sonic Acts publications Unsorted, Thoughts on the Information Arts (2004), The Anthology of Computer Art (2006) and The Cinematic Experience (2008).

Algorithmic Art – Adger Stokvisch
A lecture on the different aspects of algorithmic art and the artists’ own art practice. A short overview on computational methods and techniques, investigating the possibilities and meaning of these techniques for art production, the integration of algorithmic art in location based work such as art in public space, collaborations with the high-tech sector and a view on the future of algorithmic art and interactive media.

Generative art is firmly rooted in the philosophy of process-based science, which lays the foundation for many artistic possibilities to create autonomously functioning, dynamic (interactive) artworks that can for instance learn, show infinite variations or show emergent behaviour.

Adger Stokvisch focusses on the use of computer technology and computer coding as a medium and works on the artistic research and development of interactive location based computer driven installations. Keywords that describe his practice: interactive computervisualisations, algorithmic art, mathematical modelling, location based computer driven installations, interaction devices and interaction design.

Hosts of the evening – Aymeric Mansoux and Marloes de Valk
Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop software art. His most recent projects include the 0xA band, the digital artlife Metabiosis project, the pure:dyne GNU/Linux live distribution for media artists and ongoing theoretical research into tools, online communities and digital autonomous processes. Aymeric is editor of the FLOSS+Art book, scheduled for release mid 2008, as well as which was launched early 2008.

Marloes de Valk is a dutch digital artist, currently based in the UK. She is part of GOTO10, a collective of artists and programmers working in the field of digital art and Free/Libre Open Source Software. She studied Sound and Image at the Royal Conservatory in the Hague, specializing in abstract compositional computer games, HCI and crashing computers. Her work consists of audiovisual performances and installations, investigating machine theater and narratives of digital processes. She is currently collaborating with French artist Aymeric Mansoux on Metabiosis, a project investigating the ups and downs of data packets living in a world of connected ecosystems. From August 2007 until January 2008 she was editor of and is currently working on the GOTO10 publication FLOSS+Art, to be published mid 2008.

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