anonymity – Naked on Pluto http://pluto.kuri.mu “ Share your way to a better world ” Mon, 23 Sep 2013 09:34:19 +0000 en-US hourly 1 https://wordpress.org/?v=4.5.2 BoF + Constant + NoP Public Lecture at Piet Zwart Institute http://pluto.kuri.mu/2011/03/14/bof-constant-nop-public-lecture-at-piet-zwart-institute/ http://pluto.kuri.mu/2011/03/14/bof-constant-nop-public-lecture-at-piet-zwart-institute/#respond Mon, 14 Mar 2011 12:00:04 +0000 http://pluto.kuri.mu/?p=696

Public Lecture: Joris van Hoboken, Nicolas Malevé and Aymeric Mansoux
Date: Wednesday, 16/03/2011
Time: doors open at 18:45, lecture begins at 19:00
Location: Mauritsstraat 36, Rotterdam
Entrance free
streamed at: http://pzwart3.wdka.hro.nl/pzwart_video.html

Bringing together artists, programmers and theorists, Sniff, Scrape, Crawl… is a series of lectures examining the porous borders of privacy in the digital age. Previous public events in this series have touched upon a wide rage of topics such as surveillance, data-mining, the function and limits of anonymity, and the profound influence of network architecture on social, political and legal issues.

The next three talks will continue to explore and expand upon these ideas from different perspectives. Joris van Hoboken will be looking at search engines, how they track queries and what impact data retention and profiling has on our civil liberties. Nicolas Malevé will be speaking about social network platforms and the evolution of national and international legal agreements, while drawing parallels between the processes of homogenization of the web and the processes of legislative harmonization within the EU. Lastly, Aymeric Mansoux will be talking about *Naked on Pluto*. The project, which is a collaboration between Mansoux, Dave Griffiths and Marloes de Valk, is a multiplayer text adventure game on Facebook that explores the perils of centralized social networks.

Joris van Hoboken (NL) is a Ph.D. candidate at the Institute for Information Law, and his thesis focuses on regulatory aspects of search engines. He graduated cum laude in both Theoretical Mathematics (2002) and Law (2006) from the University of Amsterdam. His LL.M. thesis dealt with the new Dutch regulations on access to personal data in criminal proceedings, i.e. an analysis of how citizens’ interests are implicated in the limitation of such access. Until 1 September 2006, he worked as a paralegal at the Hogeschool van Amsterdam and as a co-director of Bits of Freedom, a digital civil rights organisation.
Main site: http://www.jorisvanhoboken.nl/

Nicolas Malevé is an artist, software programmer and data activist developing multimedia projects and web applications for and with cultural organisations. His current research work is focused on cartography, information structures, metadata and the means to visually represent them. He lives and works in Barcelona and Brussels. Since 1998 Nicolas collaborates with Constant, a non-profit association, based and active in Brussels since 1997 in the fields of feminism, copyright alternatives and working through networks. Selection of works: *Copy.cult and the Original Si(g)n*, a project of investigation on the alternatives to author’s rights. www.constantvzw.com/copy.cult/home
*Yoogle!* an online game that allows users to play with the parameters of the Web 2.0 economy and the marketing of personal data. http://yoogle.be

Aymeric Mansoux (FR) is an artist, musician, media researcher and core tutor at the Piet Zwart. In 2003, he founded GOTO10 with Thomas Vriet, a non profit organization and artist collective, with the goal to promote the use and support of free software in electronic music and media art creation. Aymeric has been active in the collective until 2010 and initiated several projects such as: ‘make art’, a yearly international no nonsense festival for software artists using and writing free software; ‘Puredyne’, a popular live GNU/Linux distribution for creative media and the ‘FLOSS+Art publication’, the first collection of essays on FLOSS and digital art production.
Main site: http://su.kuri.mu/
Naked on Pluto: http://pluto.kuri.mu/

The *Sniff, Scrape, Crawl…* public lecture series has been realised with the collaboration of Research Programme (Lectoraat) Communication in a Digital Age.

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Plutonian Striptease IX: Employee of a social games company http://pluto.kuri.mu/2010/10/25/plutonian-striptease-ix-employee-of-a-social-games-company/ http://pluto.kuri.mu/2010/10/25/plutonian-striptease-ix-employee-of-a-social-games-company/#respond Mon, 25 Oct 2010 19:24:40 +0000 http://pluto.kuri.mu/?p=488 astounding stories of super science: the invisible death
Plutonian Striptease is a series of interviews with experts, owners, users, fans and haters of social media, to map the different views on this topic, outside the existing discussions surrounding privacy.

Employee of a social games company wishes to remain anonymous.

Social networks are often in the news, why do you think this is?
It’s new, there are new biz possibilities, media is interested in money and success stories.

In what way do they differ from older forms of communication on the Internet?
A huge amount of private data from users is available to be used in many ways.

Who is ultimately responsible for what happens to the data you upload to social networks?
Heh heh. The network should be, but I doubt that the systems will ever be very secure. So in reality: the user has the responsibility to think carefully what to upload.

Do you read Terms of Use or EULA’s and keep up to date about changes applied to them?
I am a normal human being. I never do.

Do you think you’ve got a realistic idea about the quantity of information that is out there about you?
Not really.

How do you value your private information now? Do you think anything can happen that will make you value it differently in the future?
I do value my private information and I try to keep just necessary information available. And I don’t want to share any radical thoughts on social networks.

How do you feel about trading your personal information for online services?
It’s ok. But I am willing to share just the minimum amount of real information or I may even use a fake account.

What do you think the information gathered is used for?
Mostly for targeted marketing. Shortly, to make money.

Have you ever been in a situation where sharing information online made you uncomfortable? If so, can you describe the situation?
It’s a typical story. You comment something with wrong words, soon you regret it. So the simple rule is to think twice before posting/sharing/commenting.

What is the worst case scenario, and what impact would that have on an individual?
I’d guess that a very common one is to have problems at work by commenting company strategy or criticizing a superior. In the long run the worst scenario is that there is a lot of wrong or bad information on you and you will never be able to remove that data. It may ruin your life and reputation totally.

Nowadays, most of the “reading” of what is written online is done by machines. Does this impact your idea of what is anonymity and privacy?
Actually yes. It makes me feel that it doesn’t matter much what information I leave behind, which is, of course stupid.

Can a game raise issues such as online privacy? And if so, what would you like to see in such a game?
Games on social networks can easily demonstrate how games can access private information, and how easily users give permission to do so. A game could e.g. reveal texts and photos from user’s profiles. “Click the button x times to reveal a secret” – “share the secret with your friends, earn experience and level up by spreading gossips.”

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Plutonian Striptease V: Geert Lovink http://pluto.kuri.mu/2010/09/29/plutonian-striptease-v-geert-lovink/ http://pluto.kuri.mu/2010/09/29/plutonian-striptease-v-geert-lovink/#comments Wed, 29 Sep 2010 13:23:21 +0000 http://pluto.kuri.mu/?p=364 astounding stories of super science: monsters of moyen

Plutonian Striptease is a series of interviews with experts, owners, users, fans and haters of social media, to map the different views on this topic, outside the existing discussions surrounding privacy.

Geert Lovink, founding director of the Institute of Network Cultures, is a Dutch-Australian media theorist and critic. He holds a PhD from the University of Melbourne and in 2003 was at the Centre for Critical and Cultural Studies, University of Queensland. In 2004 Lovink was appointed as Research Professor at the Hogeschool van Amsterdam and Associate Professor at University of Amsterdam. He is the founder of Internet projects such as nettime and fibreculture. His recent book titles are Dark Fiber (2002), Uncanny Networks (2002) and My First Recession (2003). In 2005-06 he was a fellow at the WissenschaftskollegBerlin Institute for Advanced Study where he finished his third volume on critical Internet culture, Zero Comments (2007).

Social networks are often in the news. Why do you think this is the case?
“Who cares about the internet!” is a phrase I heard kids saying the other day. If only we were there… Internet, the forgotten medium. It is indeed true that I have gotten used to the fact that the internet is overhyped and constantly in news over the past 15 years. Social media is just the latest craze, following terms such as Web 2.0 and the intense reporting around ‘blogging’. We should not forget that part of the urge to report is the fact that these social networking sites are in direct competition with ‘old media’ such as TV and print in terms of the ‘attention economy’ and related advertisement budgets.

In what way do they differ from older forms of communication on the Internet?
It is fair to say that social networking sites as we know them since the early 2000s did not exist before. What is new is the social aspect (befriending etc.). The micro-blogging aspect of Twitter goes back to the very beginning of the Web and that’s not what makes it so different. The definition of ueberblogger Dave Winer still holds for Twitter and many of the Facebook comments: it is ‘the voice of a person’, a short text grouped around a link. Social media so far is a centralized pointing system (and in that indeed a competitor, timewise, of the Google search engine). So one way of looking at Web 2.0 is from the perspective of ‘social search’. We are looking for friends, music we like and latest news. But what is the status of the conversation? Are we lured into that to press more data out of us? Social relations and conversations have become commodities that can be traded–and most people probably don’t mind, just as they didn’t mind to give their opinion in polls. Did we mind if companies found out about the television programs we watched? It’s just the idea of having intimate ‘friends’ and talking to them, which belongs to our private sphere–and this is perhaps where companies like Facebook went one step to far in their attempt to commodify, milk and exploit the social.

Who is ultimately responsible for what happens to the data you upload to social networks?
Good question. Some call for national governments to regulate this business. Many countries do not have the same tough laws like, for instance, Germany. In most cases you just sign away all your rights when you start using these services. One could also see this as the flip side of the free and open economy. The deal right now is quite simple: we give you access to all these wonderful services free of charge, and in exchange we sell your private data.

Do you read Terms of Use or EULA’s and keep up to date about changes applied to them?
No, sorry. I know I should. But aren’t people like Peter Westenberg from Brussels doing that on our behalf? I hope so. Please, Peter, continue to do the good work on our behalf! I promise to read some thick unreadable German philosophy books in exchange.

Do you think you’ve got a realistic idea about the quantity of information that is out there about you?
I don’t think so. One of the things I noticed over the past few years is that I am getting less and less on Google if you search for me. I like that. It probably just means that their methods to store documents is getting more refined. Most of the links would have been doubles. I like the idea that it has its ups and downs, like stock prices. What I need to get a better grip on is the amount of video with me in it. I wished I could somehow organize this better but it’s still costly and hard to organize for an individual who is not a film maker or video artist to take matters in your own hand. I don’t mind bad quality perse but as a radio maker I can get quite upset about recordings with a bad audio quality. I really hope we can pull of a video theory movement. I am collecting theory (documentary) films but most of them were made for the regular film festival circuit or television. Theory has yet to move into the online video realm.

How do you value your private information now? Do you think anything can happen that will make you value it differently in the future?
It all depends on the political situation. I suppose we can all find ourselves in nasty circumstances in which people start campaigning against you. There is plenty of evidence for that already in the Netherlands with ‘shockblog’ sites like http://www.geenstijl.nl/. The English Wikipedia has a reasonable entry what these websites are all about: http://en.wikipedia.org/wiki/Geen_stijl. In this particular case I don’t mind Geen Stijl. It’s more that it could point at a possible trend.

How do you feel about trading your personal information for online services?
I am not concerned about it. I just find it boring. It is good to campaign against it, not only from a privacy point of view but because it threatens to close down the open internet. The harvesting of private information as a principle enforces a culture in which people are being locked up in their own narcissistic monade of sites and services they ‘like’. The recommendation systems, also the one of Amazon, narrow down one’s intellectual horizon. Why not suggest things I dislike, never heard of or where relevant in that context in 1963 or 1728? I am in favour of serendipity as a system design. But let’s not give too many ideas to these companies. Maybe we should continue this conversation offline?

What do you think the information gathered is used for?
This is widely known but maybe not written about that much. The market for that information is particularly big in the USA, where you can buy all sorts of information about private individuals. It would be good to update that image with detailed reports about Google and Facebook. More investigative journalism in this area would be welcome.

Have you ever been in a situation where sharing information online made you uncomfortable? If so, can you describe the situation?
Five or ten years ago spam was somehow more sophisticated. The tricks were not that well known. One (criminal) company called me and tried to get credit card details from me. One has to remain alert not to click on certain links in spam messages.

What is the worst case scenario, and what impact would that have on an individual?
Berufsverbote. Jail sentences. Hate campaigns. Expropriation of communities because of manipulated information. Broken friendships and marriages, you name it. It is well known what you can do with targeted campaigning against individuals. In Europe we live in an innocent post-Cold War era.

Nowadays, most of the “reading” of what is written online is done by machines. Does this impact your idea of what is anonymity and privacy?
Only few of us will see anonymity as a possible answer for the corporate and state attacks on your privacy. Perhaps we should promote anonymity more, but we all know that it is not the perfect protection. We’d better talk about pseudonimity.

Can a game raise issues such as online privacy? And if so, what would you like to see in such a game?
As a ‘serious game’? Maybe. I am inspired by the Web 2.0 Suicide Machine, developed in Rotterdam by Moddr Lab. It could be good to develop a similar website or installation that you can use in museums, clubs and festivals that ‘simulates’ a full scan of your privacy data that can be found on the net, or bought, which would presume a little delay. Give Me My Data is going in this direction but only looks at what you submitted to Facebook. It would be good to combine sources and see if you can create a comprehensive profile. I once used an MIT Media Lab student project that did just that but perhaps it is better to go beyond the visualization of search engine data.

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