implemented shape generator

code - October 20th, 2006 - Marloes de Valk - No Comments

In our “go forth & *” software, we’ve now implemented the previously mentioned shapegenerator. We also introduced fertility cycles, reproduction and the prevention of over- and underpopulation. Our next step is making the packets jump from one ecosystem to the next.

ecosystem-1.pngecosystem-2.pngecosystem-3.pngecosystem-4.png

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