Archive for the 'input' Category

hello process links input - February 25th, 2008 - Marloes de Valk - No Comments

Some sites to look at during the workshop: iteration and recursion in design: http://www.theverymany.net l-systems: http://www.chriscoyne.com/wordpress l-systems in architecture: http://www.mh-portfolio.com/L_Systems/lsi.html fractals in design: http://www.complexification.net/gallery/machines/invaderfractal particles: http://www.complexification.net/gallery/machines/bubblechamber/index.php automata: http://www.solaas.com.ar/dreamlines/ alife: http://blog.metaphorical.net/page-plankton chaos in crafts: http://www.generatorx.no/tag/chaos

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semi-rigid urethane even better? input - December 15th, 2007 - Marloes de Valk - No Comments

My little epoxy shop was finally up and running, working like a charm and heading for great success until… well until I ran out of epoxy and went to the shop to find out they DIDN’T ORDER ANY NEW AAAAAAAAAAAAAAAAAAAAH!!! I only produced 1/3 of the total needed amount so had no choice but to […]

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epoxy works better input - November 30th, 2007 - Marloes de Valk - No Comments

After the first disastrous attempt at making a cast, I switched from silicone to epoxy. Epoxy becomes solid very gradually so I would have time to wait until it was semi-solid, then paste it into the mold, push the 2 parts together and let it dry. This way I would not have to pour anything […]

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meshy assembly input - November 29th, 2007 - Marloes de Valk - No Comments

Another mass soldering post, this one less skeptical since the procedure has been drastically optimized and this time 4 beautiful boards saw the light! Once again in the midst of a whirlwind of chaos but resulting in a little garden with 4 shiny noise emitting flowers.

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meshy mass soldering input - November 29th, 2007 - Marloes de Valk - No Comments

Today we did a session of meshy mass soldering. The hardware design is final and the honorable job of reproducing it at least 8 times has commenced. Optimized approach will render about 2 boards in one session (the session length is still under debate and so is the optimized approach). This part of the project […]

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failed first experiment input - November 28th, 2007 - Marloes de Valk - No Comments

Today I finished the hollow part of the mold. I spent most of the day smoothing both parts of the mold with sandpaper and getting rid of some of the errors the CNC made. Some edges are simply not possible for the machine to make, so I have to manually adjust. It is turning out […]

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CNC milling pr0n input - November 27th, 2007 - Marloes de Valk - 2 Comments »

It is hard to stop watching the machine while it slowly frees your design from a heavy block of chemical wood. Some CNC milling pr0n:

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meshy artist in residence input - November 26th, 2007 - Marloes de Valk - No Comments

It is the 26th of November today, and we are in the 9th week of our artist in residence at the Waag Society. The project is progressing a lot and we are now starting to work on the networking and data exchange part of the project. We are simultaneously working on the cases for the […]

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milling a mold for meshy input - November 22nd, 2007 - Marloes de Valk - No Comments

Today we started making part 1 of the mold, to cast a case for the Meshy objects. We are using a CNC (Computer Numerical Control) milling machine (BZT pf 1000 c) at the Waag Society to mill out the shape. The machine is amazing, I can’t stop watching it. The material used to mill out […]

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creating a 3D model for the casing input - November 21st, 2007 - Marloes de Valk - No Comments

We decided to try out 3D milling for creating a case to house our electronics. The plan is to create a mold and cast 8 to 10 cases using a semi-flexible resin. The work flow would be: 1. create a 3D model of the mold 2. import this 3d model into the software that controls […]

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